Lab Entrance Blockout Update
Spirit Imaging » Devlog
This is a polished version of the blockout from last sprint. The lighting was changed to all baked lighting to keep the light from each scene from bleeding into each other when scenes were additively loaded.
Build Notes
- Added the ability to Equip/Unequip the Camera Frame
- Added Portals that take the player between the dimensions
- Baked separate lighting for normal and alternate dimension scenes
- Added a placeholder portal effect
- Fixed scale of blockout to match concept art more exactly
Files
CameraGhostExecutable.zip 29 MB
Mar 05, 2021
CameraGhost_MacOS.app.zip 28 MB
Mar 05, 2021
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Spirit Imaging
Status | Prototype |
Authors | replex49, JacquelynZ, Pianoducks |
More posts
- Sprint 6 Build HotfixMay 02, 2021
- Sprint 6 BuildApr 30, 2021
- Sprint 5 BuildApr 16, 2021
- Added Second Section to GameApr 02, 2021
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